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The M&M&C will kick out Axls and Goldlewis can have a better route to top. Ending a combo with it allows for a safe jump setup (backward jump j.P into air dash j.H). I "modernized" the Blinkitys version to be more accessible. Tiers for Guilty Gear Strive - EventHubs Here's how you can play Anji Mito in Guilty Gear Strive. You can run pressure like usual but be careful mid screen as Baiken can do wakeup Hiragi and it's frame 1, meaning it can be a good wakeup option. Guilty Gear -Strive-Guilty Gear Xrd REV 2; Guilty Gear XX Accent Core +R; Guilty Gear: The Missing Link; . Sol Badguy's tier match-ups in Guilty Gear Strive - EventHubs This nets Baiken the screen space she wants while leaving Axl in an unfavorable situation. Keep in mind that while this Overdrive cannot be blocked, it also cannot be canceled into or used during a combo. Links into 5K on normal hit, while on Counter Hit it links into itself, Night Raid Vortex or a Tiger KneeAn input method to perform a special move in the air as fast as possible after you leave the ground. Mine's Chipp, high level Chipp players are a menace and they always troll me feelsbadman And Axl is the only one I have a decent chance of beating if I bump into a level 600 one. They have some good and bad matchups, but can be very effective in the right hands. The proportion of damage dealt when hitting Off The Ground (OTG). This is a definitive Matchup Chart for I-No in Guilty Gear Strive. 8th overall. Privileged 3 frame normal that does it all. Can Clean Hit after most air normals so long as Sol is very close to the opponent and has forward momentum from a forward jump or air dash (j.D only works in the corner), and is also common after c.S. Universal Upper Body Invincible Anti-AirA grounded attack that hits the opponent out of the air. Thus, it can be used both as a launcher and a grounded combo part depending on input timing. However, in situations in the corner, Anji has normals like f.s and 2S to pressure Baiken while avoiding the risk of taking damage from Hiiragi and staying in range to continue using Fuujin and its followups. Nagoriyuki - 5.6. Pot's worst matchups are almost certainly Zato-1 and Axl. Outside of Bomber loops, youve also got a harder time making the most of his low health. Guilty Gear Xrd REV 2 Tier List (2023) - Best Characters Ranked She does have, Ram on offense is usually business as usual. Refer to the. Guilty Gear Strive Tier List: Best Characters - Dot Esports Wall Damage when hit raw is increased to 700 (900). Characters and their match-ups in Strive. : r/Guiltygear - reddit Dashing forward in small increments to force Anji into Hiiragi or 5P Abare range is also recomended. Guilty Gear Strive llegar el 7 de marzo a Xbox, PC y Game Pass This can be caused by crouching, certain moves, and being short. Guilty Gear Xrd Tier List [October] 2022 ; S Tier. While H Kabari is minus, this doesn't mean you can just mash on Baiken though. You don't really wanna go for a f.S or 5H super often from a mid range since Baiken can run up and punish with her own f.S which is decently disjointed. Despite the animation, j.H does not actually pull Sol's hurtbox upwards, and the hitbox does not reach below the bottom of his regular jumping hurtbox, making it a worse jump-in than j.S in terms of speed and reach. This is for Floors 10 and Celestial.I wanted to focus on Celestial, but there were not enough players to measure certain match-ups fairly, so I had to expand it to include Floor 10. Dream Interpretation / And /bet Sol matchup chart. Only 100 matches per match-up. This allows him to build meter and Risc to eventually cash out with RinNo results or 5D. Has no recovery after the active frames end, allowing Sol to link into follow-up attacks, which is vital for some of his advanced combos. Your goal is to attack extremely close to when you land so that, if the character performs an invincible reversal attack, you will land and be able to block. Slight ground bounce on hit, hard knockdown upon landing. Once Baiken has successfully closed the gap, Axl is prey to her devastating Strike-throw and high-low mixups. His, Faust is a whiff punish fiend so he likes to walk back and use his long buttons in order to try and get these opportunities. Hits twice. The proportion of damage dealt on normal block. Sol leans forward and slams his sword into the ground. For example, if Sol has 15% popularity the top 150 players are counted. Testament - 4.9. That whole Ram thing is a fluke. Almost always abbreviated to TK. Strategy. There are a ton of interesting results that can be seen from this. Ram easily out ranges Jack-O, push her to the corner and kill her, she can't easily escape. High pushback on block can make this move safe if properly spaced. What are the worst matchups in Strive at the moment? Ram feasts on Zato once she gets in but this also goes both ways. Note that only the first hit is invincible and there is a gap between the two punches, allowing opponents to reversal through the second. Tier lists in fighting games are fickle, a single balance change can make you throw the whole thing out the window and you also have to take into account player skill, as more often than not . Test 6P is juiced so if Ram gets 6P happy just slap them. Guilty Gear Strive arrives on Game Pass next week Dustloop Wiki is an unofficial wiki dedicated to games developed by Arc System Works. Nagoriyuki is a tall, heavily built, dark-skinned man with blue eyes and thick, shoulder-length Dread-locks tied into a ponytail. For example, conditioning the opponent to jump, attack, or backdash upon seeing certain attacks opens up opportunities to punish these responses. search. This is a primary way to escape Baiken's H Kabari RPS situation due to its range and speed, but will lose to the followup. This is because she loses to Sol and Chipp, two of the best characters in the game. Corner combo staple, and Sol's only disjointed air button. If it hits a grounded opponent, they will be put into a floating crumple that causes immediate follow-ups to behave as though the opponent was airborne, but delaying them will result in a forced stand. Hits slightly behind Sol, allowing it to be used for cross-ups. Zato-1 - 4.7. Anji has a strong footsies game with his large normals and the Autoguard property on his specials. Discord: https://discord.gg/NaPZT2qNeTTwitch (if preferred): https://www.twitch.tv/nuggyjone. Sol launches significantly higher than Volcanic Viper, making him very punishable on whiff or ground block. Ramlethal is a top character in Justin Wong's Guilty Gear Strive tier list. Yo, I did the same: https://www.reddit.com/r/Guiltygear/comments/pa1iri/strive_matchup_chart_and_tier_list_based_on_data/ha31opf/, I have slightly different data, but this could be tipping errors. Going to ignore the Chipp matchup for the time being, apologies in More than other characters at least. Combos directly into c.S, though 5K should be used instead if the forward movement doesn't bring Sol close enough for c.S or the gravity is too severe. The safest option is attempting to jump out, but it can be predicted and punished. The last letters of a Peanut Butter and Jelly sandwich (and what some people hope to recieve from #11 Down. Air dashing in neutral vs. Axl is dumb and risky but I see people do it all the time for some awful reason. Data in [] represents values when fully charged. A place for casual and competitive play, character discussion, questions, and everything else about Guilty Gear. Baiken is very nimble and annoying to deal with in the neutral. It can clip him which puts him into a stagger state, allowing Ram to get in. What i mean to say is, i think this chart is interesting, but it's not absolutely objectively indicating character strength. It's also a bit more complex than Guilty Gear Strive. Can be kara canceled into any special move to increase its range. Works on: Sol, Ky, Axl, Chipp, Potemkin, Zato, Leo, Nagoriyuki, I-No, Goldlewis, Baiken, Sin, Does not work on: May, Faust, Millia, Ramlethal, Giovanna, Anji, Jack-O', Chaos, Testament, Bridget. Be sure to check the stickied FAQ before posting. Key tool in frame traps, leading to some of Sol's highest damage. Guilty Gear Strive Anji Mito Guide: Beginners Tips, Move List & Best Combo Use it over Wild Throw if follow-up pressure is a higher priority over raw damage. If it hits the opponent raw, it can lead into a very high damaging Homing Jump combo. Compared to 6P, its hurtbox is a bit taller, but a raw 2D is safer if there's a chance of it being blocked. sweep that can slip under many attacks. In general, use low-commit moves like your K and P buttons. Leo's tier match-ups in Guilty Gear Strive - EventHubs Sol has tricky special moves which help him get in, and a suite of normals which . Laskeese 2 yr. ago. She's better at getting in and pinning down an opponent rather than mixing them up, which I'm more comfortable with. Instant BlockA special type of blocking done by inputting a block immediately before blocking an attack. . Sol: Guilty Gear -Strive- | DashFight Axl just doesn't get as much leeway in neutral because the range she can start threatening him is much larger than most other characters. Hits twice. An untechable throw with more range and damage than his normal ground throw, but with the caveats that it starts slower, always side switches on hit with considerably weaker okizeme, and is slightly more unsafe on whiff.

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