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Total darkness, the blackest black, and the absence of light are all hallmarks of Cyegha . If you cannot If you add this product to your cart, you can orderchaos_IsLuluName Displacement: costing 10 magic points, may send the mind of a target into the body of one of its servants (the target may resist this with a successful Extreme POW roll). The entity is believed to have an insatiable appetite, feeding in a vampiric fashion upon the lifeforce of others (again, arguing for its need to feast so it may fully mature). Since then, no reliable claims have come forth to suggest a reemergence of YeggHa, although the Concordance of Higher Elements by Hestia Locksby (and, possibly confirmed by certain dreamers) states that Yegg-Has shadow is alive and well in the Dreamlands. When within 100 yards/meters of the entity, a Hard POW roll should be made: if failed, the individual becomes panicked and suffers a penalty die to all skill and characteristic rolls (except when engaged in combat); if the roll is fumbled, the affected person loses all sense of reality and either becomes foolhardy and reckless or retreats into a semi-catatonic state, unable to defend or perform any useful actionsas necessary, allow the players to determine which or use a Luck roll to decide whether their investigator becomes reckless or inert. If the monstrous aspect is destroyed, its constituent parts fall to the ground and the avatar fades from this reality. 16 UNKNOWABLE: ABOUT THE GODS OF THE MYTHOS Physical Manifestation over POW 90 will require an investigator to make an Extreme success, so think carefully how high you want to set that bar. Encounters Unless through use of the Prayer to Zathog or similar spells, or through a Gate, contact with this Old One would be rare. Summons: must be performed beneath an open sky, and using an altar (stone, wood, corpse) consecrated in blood. INDEX A B Abhoth 20, 23, 24, 165, 209, 252 Bal-Shagoth 95 Agonies and Deliriums 215, 250 Bast21, 40, 41, 42, 81, 138, 186, 252 Aforgomon 21, 234, 236, 237, 252 Ahtu 21, 146, 154, 155, 164, 252 Aihais 215, 216 Baoht Zuqqa-Mogg 20, 39, 40, 88, 252 Beast, The 147, 155, 156, 164 Berkeley Toad 45, 46, 47 Algol 168, 169 Black Book of Costernulus 83 Amidst the Greenwood Folk 195 Black Sutra 225 Amber Elder 21, 104, 105, 106 Aphoom Zhah 20, 25, 26, 49, 182, 206, 252 Apportions of Infinity 83 Arricurals of Passing 69 Black Pharaoh 21, 142, 146, 147, 148, 156, 164 Black Wind, The21, 146, 156, 157, 164 Bloated Woman 21, 142, 146, 147, 148, 149, 164 Arwassa 20, 27, 28, 29, 252 Bloody Tongue 21, 142, 145, 146, 148, 149, 150, 151, 152, 155, 156, 157, 158, 159, 161, 164 Atlantis95, 105, 116 Book of Eibon 95, 174, 209, 234, 236, 243 Aura 18 Book of Iod 116, 250 Azathoth 10, 20, 21, 32, 33, 36, 37, 38, 39, 41, 63, 69, 73, 88, 114, 129, 138, 142, 169, 170, 171, 176, 190, 201, 202, 203, 206, 208, 209, 232, 237, 252 Byatis 20, 45, 46, 47, 77, 97, 252 Atlach-Nacha 20, 29, 30, 31, 32, 252 BMoth 21, 56, 57, 58, 59 Augmentus Occisor 114 Book of Gnophkehs 91 Avatars 10 Bugg-Shash 20, 43, 44, 45, 46, 223, 252 256 INDEX C E Carcosa 101, 105, 108, 109, 110, 129 Earthly Forms 12 Chaugnar Faugn 20, 47, 48, 49, 252 Eihort 20, 77, 78, 79, 80, 253 Catechisms of Sorrow 105 Eighth Sathlatta 222 Chorazin 21, 59, 60, 252 Elder God7, 9, 10, 11, 18, 21 Church of the Starry Wisdom 158 Empty Ones 33 Concordance of Higher Elements 105, 218 Encounters 18 Conspiracies of Yeal, The 95 Erich Zann 202 Court of Azathoth10, 188, 206 Evidence of the Creation of Life as Seen in the Necronomicon and Other Texts 209 Crawling Chaos 10, 32, 142, 144, 154, 160, 162 F Cthaat Aquadingen 43, 44, 222, 223 Cthonic Revelations 225 Faceless God 21, 146, 147, 155, 156, 164 Cthugha 19, 20, 25, 49, 50, 51, 61, 82, 206, 250, 251, 252 Father Dagon 21, 60, 71, 72, 91, 249, 253 Cthulhu6, 7, 9, 13, 18, 19, 20, 21, 23, 25, 26, 41, 46, 51, 54, 55, 56, 59, 60, 61, 62, 71, 83, 84, 86, 87, 91, 101, 114, 119, 122, 123, 136, 139, 165, 169, 190, 199, 209, 233, 239, 247, 248, 252 Feaster from Afar 101, 106 Fire Vampires 49, 50, 61, 82, 83, 171, 234 Fishers from Outside 95, 96 Cthulhu Cult54, 55, 62, 233, 247 Fomalhaut 49, 82 Cthylla20, 62, 63, 114, 252 Fthagghua 21, 49, 82, 83, 253 Cultes des Goules 132 Cxaxukluth 20, 63, 64, 86, 112, 252 Cyegha20, 65, 66, 67, 250, 252 Cykranosh112, 113, 204 Cymaeghi 20, 67, 68, 69, 252 D Daoloth20, 21, 73, 74, 75, 76, 77, 129, 253 Daoloth, Splinter 74, 75, 76, 77 Deathless Masters 54, 55 Death-Walker 21, 120, 121, 122, De Vermiis Mysteriis 45, 97, 116, 186 Dreamlands 10, 11, 29, 39, 41, 42, 95, 97, 105, 111, 112, 119, 125, 131, 132, 133, 134, 139, 166, 183, 184, 197, 210, 214, 218, 222, 236, 237, 238 Dunwich 232, 233 Dweller in Darkness 21, 146, 157, 158, 164, 165 257 INDEX m a l G I Gate Spell 12, 18 Idh-yaa 20, 114, 115, 253 Ghatanothoa 20, 62, 83, 84, 85, 114, 253 Illuminatos Cosmica 63 G'harne Fragments 199, 200 Illiad 111 Ghizguth20, 63, 86, 87, 203, 253 Immunities 17, 19 Ghroth20, 39, 87, 88, 89, 253 Instollar Daemonical 62 Gilgamesh and the Huluppu-Tree 124 Iod20, 116, 117, 250, 253 Glaaki17, 20, 77, 89, 90, 127, 211, 220, 253 Ithaqua 12, 13, 20, 21, 91, 117, 118, 119, 120, 121, 253 Gnoph-keh25, 91, 119, 120, 180 J Goatswood 88, 197, 198, 199 Jones-Mortimer Expedition 95 Gospels of the Inner Void 217 Jungle of Kled 222 Gnophkehs 20, 91, 92, 253 Gol-goroth 20, 93, 94, 253 Journal of Enda Foley 137 Great God Pan 21, 190, 195, 196, 197 K Great Race of Yith 74, 174, 202 Kassogtha 20, 122, 123, 124, 136, 253 Green Decay 89, 90 King in Yellow 21, 101, 105, 108, 109, 110 Groth-Golka 20, 95, 96, 97, 253 Kruschtya Equation 21, 146, 160, 161, 164, 253 Great Old One 9, 10, 18, 20 Green Abyss 248, 249, 250 Keeper of the Moon-Lens 21, 197, 198, 199 Green Man 21, 146, 147, 148, 149, 164 K'n-yan 97, 141, 142, 161, 191, 200, 204, 209, 229 H L Han 20, 97, 98, 99 Lady of the Woods 21, 192, 193, 194, 195 Hastur 18, 20, 21, 100, 101, 102, 104, 105, 106, 107, 108, 110, 232, 253 Lesser Elder Gods80, 81, 82 Lake of Hali 101, 102, 104, 105 Hastalk 20, 99, 100, 253 Lesser Old One9, 20, 174, 184, 186, 217 Haunter of the Dark 21, 142, 146, 158, 159, 160, 164 Lesser Other Gods 169, 170, 171, 172 Hit Point Losses by Damage Type 19 Leviathan 21, 60, 61, 86, 87 Horned One 21, 146, 148, 149, 150, 164 Lilith20, 124, 125, 126, 253 Hyperborea25, 95, 105, 183, 204, 209 Lomar 25 Hypnos 21, 110, 111, 112 Hziulquoigmnzhah20, 63, 112, 113, 204, 253 258 INDEX M O Madam Yi 21, 225, 226, 227, 228, 253 Of Evil Sorceries Done in New England of Demons in No Humane Shape 168 Massa di Requiem per Shuggay 39 Messenger of the Old Ones 21, 146, 161, 164 Of Stars and Blood 222 Metamorphoses 111 Outer God10, 13, 18 Metadoxizal 229 Ossadagowah 20, 167, 168, 169, 203, 253 Mguleloc20, 21, 127, 128, 253 P Mhithrha 20, 128, 129, 130, 236, 253 Pale Acolyte 47 Mhu Thulan 25, 182 Pallid Mask 108, 110 Milk of Shub-Niggurath 190 Parchments of Pnom 203, 204 Mo-Hob 236 Pharol 20, 174, 175, 253 Mordiggian20, 39, 131, 132, 133, 134, 166, 253 Plain of ULong 105 Mortimer-Parkes Expedition 86 Plateau of Leng97, 105, 244 Mother Hydra 21, 60, 71, 72, 91, 249, 253 Plateau of Sung 244, 245 Mother of Pus 20, 134, 135, 136 Pnakotic Manuscripts 25, 180, 202, 204, 209 My Dark Mirror 97 Ponape Scripture 60, 114, 247, 248 N Poplan, Sir Hansen6, 36, 68, 140, 152, 178 Possible Blessings 18 Nameless Cults 93 Psalm of Sorrow 124 Naturalis Historia 84 Q Nctolhu20, 122, 136, 137, 253 Nctosa20, 122, 136, 137, 253 Quachil Uttaus 20, 175, 176, 177, 253 Necronomicon9, 17, 36, 44, 47, 51, 65, 101, 106, 114, 144, 155, 165, 166, 180, 193, 201, 202, 203, 206, 209, 211, 217, 219, 229, 232, 233, 243 Queen in Red 21, 146, 150, 151, 164 Qyth-az 20, 178, 179, 180, 253 Nemesis Star 87, 88 R N'kai 204, 206 Nodens 21, 41, 81, 137, 138, 139, 140, 213, 217, 253 Ravormos 215, 216 Nug and Yeb 140, 141, 142, 232 Rendering Voices of Duncan 81 NWI 156 Revelations of Glaaki 88, 89, 90, 127, 219, 220, 241 Nyarlathotep 10, 11, 13, 20, 21, 32, 33, 47, 49, 97, 124, 125, 139, 142, 144, 145, 146, 148, 149, 150, 152, 153, 154, 156, 157, 158, 160, 161, 164, 165, 219, 225, 227, 253 Rhan Tegoth20, 91, 180, 181, 182, 253 Rlim Shaikorth20, 25, 182, 183, 184, 253 R'lyeh 51, 55, 56, 63, 136, 247 Nyogtha20, 165, 166, 167, 251 R'lyeh Text 247 259 INDEX m a l S U Saaitii20, 21, 184, 185, 186, 253 Ubbo-Sathla 20, 23, 165, 209, 210, 243, 244, 253 Sebek20, 186, 187, 188, 253 Unaussprechlichen Kulten 82 Sacred Light, The 21, 75, 76, 77 Ultimate Gate 237, 238 Severn Valley45, 46, 77, 78, 89, 197, 198, 219 Unique Being 11, 21 Sgsand Manuscript 184 Unter Zee Kulten 248 Shaggai 37, 39, 88 Uralte Schrecken 225 Shub-Niggurath 12, 20, 21, 27, 114, 134, 139, 141, 169, 180, 188, 190, 191, 192, 193, 194, 195, 196, 197, 198, 211, 215, 223, 226, 232, 253 Utulls-Hrher20, 21, 211, 212, 213, 253 V Shudde Mell20, 199, 200, 201, 253 Vach-Viraj Incantation 166 Skinless One21, 146, 151, 152, 164 Vaeyen 65 Small Crawler21, 146, 162, 163, 164 Visions of Crystal and Blasphemy 123, 245 Spider Parasites of Atlach-Nacha 31 Voids of Darkness 74, 128 Spiders in Myth 32 Vornyl 214 Splinter of Daoloth74, 75, 76 Vorvadoss 21, 213, 214, 215, 253 Star Messages 206 Vulnerabilities 19 T Vulthoom 20, 215, 216, 217, 232, 253 W Tablets of Life 209, 210 Tales of the Old Forest 134 Wailing Writher 21, 146, 162, 163, 164 Tawil atUmr21, 237, 238, 239, 253 Wood of Ngai 157 Testament of Carnamagos 176 X The Black Tome 162 The Land and Spirits of Lost Times 184 Xada-Hgla 21, 37, 38, 39, 253 Tick Tock Man21, 146, 153, 154, 164 Xoth 51, 112, 114, 115, 123, 203, 209, 239, 247 Tikkoun Elixir 166 Tindalos 73, 116, 128, 129, 130, 171, 214 Treasures of the Stars 211 Trunembra 20, 201, 202, 203, 253 Tsathoggua 13, 18, 20, 23, 27, 41, 45, 63, 86, 87, 93, 112, 118, 165, 167, 168, 169, 180, 203, 204, 205, 206, 229, 253 Tulzscha20, 206, 207, 208, 253 Typical Physical Manifestation 18, 19 260 INDEX Y Z Yaksh 112, 167 Zanthu Tablets 239, 247 Yellow Book of Pain 241 Zathog 20, 243, 244, 253 Yegg-Ha 20, 21, 217, 218, 219, 253 Zarr 243 Yellow Sign 101, 108, 109, 110 Zhar and Lloigor244, 245, 246 Yenern 214 Zobna 25 Ygolonac 20, 219, 220, 221, 241, 253 Zoth Syra 21, 248, 249, 250, 253 Yhath 227, 228 Zothique 131, 132 Yian-Ho 140, 141, 142 Zoth-Ommog20, 62, 114, 247, 248, 253 Yibb-Tstll 20, 21, 43, 211, 217, 222, 223, 224, 225, 232, 253 Zu-che-quon 20, 250, 251, 253 Yidhra20, 21, 225, 226, 227, 228, 229, 253 Yig 20, 83, 97, 169, 204, 205, 229, 230, 231, 253 Yig, Child of 231 Ylidhhem 183 Yog-Sothoth10, 20, 21, 30, 69, 101, 129, 141, 169, 215, 222, 232, 233, 234, 236, 237, 238, 251 Yolanda21, 226, 227, 228, 253 Yoomoor 236 Yoth Kala21, 248, 249, 250, 253 Ythogtha20, 62, 239, 240, 241, 253 Yu-meng'tis20, 241, 242 Yuggoth 37, 64, 83, 84, 180, 197, 219 261 CONTRIBUTOR BIOGRAPHIES m a l MIKE MASON SCOTT DAVID ANIOLOWSKI Mike Mason is an award-winning game developer and the creative director for the Call of Cthulhu roleplaying game. Magic POW: 175 Magic Points: 35 Spells: Contact Deep Ones, Grasp of Cthulhu; others as the Keeper desires. also check out my reddit post :) Contained within are gathered spells drawn from over thirty years of Call of Cthulhu supplements and scenarios. When not bound with another entity, Kassogtha appears to dwell in a great body of water (or some such other liquid matter), which is poisoned by its presence. If reduced to zero hit points, Ithaqua dematerializes, leaving only an echoing howl on the wind. Faceless: considered to be a prized blessing, the face of the worshipper is transformed into a mass of tendrils, mirroring the face of their god. Whether such small dimensional rifts would allow passage for a human is uncertain, but it seems reasonable that some could while also allowing AtlachNachas children (see Atlach-Nacha, Daughter of) entrance and access to human communities and affairs. TYPICAL PHYSICAL MANIFESTATION: GREAT GOD PAN Possible Blessings Transformation: sustained proximity to the Great God Pan causes some humans to transform or devolve into bestial creatures whose humanity is stripped away, leaving only an animal instinct intact. Armor 18-point tough scales and hide. Is Physical Product: [N] Has Inventory: [Y]United States: [Y]United Kingdom: [Y]Europe: [Y]Australia: [Y]Canada: [Y], Has Lulu: [N] Lulu Product Name: [Nameless Horrors - POD] Lulu Product Link: [/nameless-horrors-pod/], Is PDF Available: [Y] PDF Product Name: [Malleus Monstrorum - Cthulhu Mythos Bestiary - PDF] PDF Product Link: [/malleus-monstrorum-cthulhu-mythos-bestiary-pdf/], Has Physical Product: [Y] Is Physical Available: [Y] Physical Product Name: [Malleus Monstrorum - Cthulhu Mythos Bestiary - Slipcase Set] Physical Product Link: [/malleus-monstrorum-cthulhu-mythos-bestiary-slipcase-set/]. Thus, encounters will be tense and uncertain, with those involved feeling the added dimension of the creeping dark that limits sight and enhances terror when strange sounds, smells, and noises are heard nearby. Cult Chaugnar Faugn is worshiped by numerous human cults, many of which are led by those for whom the tainted blood of the tcho-tcho runs strong. The entity is said to exist outside our universe, in a dimension so alien as to be incomprehensible; thus, apportioning intent, be it malign or benevolent, is pointless. bullets) inflict minimum damage. Meddling with Elder wards invariably draws attention, often with messy results. Suffers minimum damage from mundane weapon (incl. For those able to remain fixed in place, a Luck roll should be made per round to avoid being struck with flying debris or momentous hailstones (1D4 damage). Fighting 80% (40/16), damage varies (see above) Grab (mnvr) 80% (40/16), held (see above) Armor None. of restraint, piping out strange sounds that some liken to the maddening Music of the Spheres. If able, the deity will retreat to darkness rather than exit to its home dimension, staying as long as possible to feed until it is pulled home by it prison realitythe timescale is set by the Keeper, but should be no longer than 24 hours. In some cases, the transformation may simply be the gifting of an item, some knowledge, or the removal of such things. An external player, such as another Old One, a meddling wizard, or some cosmic circumstance may be needed as a catalyst to spark a subgrouping of Hastalk into such life. Cxaxukluth, Pharol, Zarr, Zarrian Robots, and Zathog copyright 2020 Richard L. Tierney. Other names: the Serpent, White Death. Possible Blessings Become Child of Shub-Niggurath: some touched by the deity are transformed, as are those who consume the Dark Mothers milk, becoming children of the god (see Child of Shub-Niggurath and Gof nn Hupadgh). Weaving and spinning its great web that holds the worlds together. What special powers does it possess? Whereas the sand-dwellers may see some ancestral link to the entity as their progenitor, the mi-gos interest appears to mirror that of the elder things, seeing Ubbo-Sathla as a god-like being who can be exploited for scientific gain. 60 DEITIES OF THE MYTHOS Cult This entity is said to be revered by some isolated communities in Polynesia, Hawaii, and along the coastal regions of the Arctic, who refer to the deity with a variety of names, usually transformed into local dialect though associated myths. Only 3 left in stock - order soon. Around the millennium, Mike published The Whisperer, a zine devoted to the Call of Cthulhu game, and ran the Kult of Keepers, a group of Call of Cthulhu scenario writers organizing numerous convention games. The Call of Cthulhu Keeper Rulebook has the full rules including background, guidance, spells, and monsters of the game. Entries for the monsters have been tweaked, edited, updated, and corrected. These strange, seemingly conjoined pairs of entities are thought to have once been separate beings that, at some point, began to merge together; presumably, the merging process is slow, perhaps taking millennia to accomplish. Instant death. The creature should be of the Keepers design or may be a Mythos monster (such as a byakhee, star vampire, or similar). Try to build in some agency for the players, even if its ultimately an unwinnable fight, letting them see the error of their ways with a few blows that only maim rather than kill, and giving them the chance to run away before they are all eaten. Then the liberated Old Ones would teach them new ways to shout and kill and revel and enjoy themselves, and all the earth would flame with a holocaust of ecstasy and freedom. Encounters Of all the deities of the Cthulhu Mythos, Nyarlathotep is the one most likely to actively interfere with the workings of humanity, appearing in a human-seeming guise or otherwise to sow the seeds of chaos and despair. The letter Y is pronounced as it is in yore. OI is pronounced as in noise. 252 Entity Pronunciation Abhoth AB-hauth Aforgomon a-FOER-goe-mon Ahtu AL-Mo-zz Aphoom-Zhah AH-foom ZHAH Arwassa ahr-WAH-sah Atlach-Nacha AT-lach NACH-ah Azathoth AZ-ah-thoth BMoth BEE-moth Baoht Zuqqa-Mogg BOT ZOO-kah-mog Bast BAST Bugg-Shash BUG SH-ASH Byatis BEE-yat-is Chaugnar Faugn SHOG-ner FAHN Chorazin CHOR-ah-zin Cthugha kuh-THOOG-hah Cthulhu kuh-THOO-loo Cthylla kuh-THILL-a Cxaxukluth AX-uh-klut Cyegha sigh-AE-guh Cymaeghi sigh-MAY-gli Cythulos sigh-thu-LOS PRONUNCIATION GUIDE OF MYTHOS NAMES Entity Pronunciation Entity Pronunciation Dagon & Hydra DAE-gon & HIGH-druh Qyth-az Quee-et-az Daoloth DAE-oe-loth Quachil Uttaus KWAH-chil oo-TOSS Eihort IGH-hort Rhan-Tegoth ran-TEE-goth Fthaggua fuh-THAG-wah Rlim Shaikorth rlim SHAE-koerth Ghatanothoa gah-tahn-oe-THOE-ah Saaitii Sa-EYY-TEE Ghizguth GIZ-gooth Sebek SEB-bek Ghroth Gg-ROTH Shub-Niggurath shub-NEE-ger-ARTH Glaaki GLA-AK-ee Shudde Mell shood-ih-MEL Gnophkehs nauf-KAEZ Tawil atUmr ta-WIHL at-OOM-er Gol-goroth GOL-goe-roth Trunembra TROO-nem-brah Groth-golka groth-GOEL-kah Tsathoggua zah-THOG-wah Hastalk has-TAHL-ik Tulzscha TULZ-SHA Hastur has-TOOR Ubbo-Sathla OO-boe SAT-lah Hziulquoigmnzhah ZOO-lih-kwoy-MOEZ-ha Utulls-Hrher OO-tuls-HE-RER Idh-yaa ID-yah Vorvadoss VOER-va-does Iod IGH-od Vulthoom vuhl-THOOM Ithaqua ITH-uh-kwah Xada-Hgla ZAE-dah-GLAE Kassogtha kas-SOG-thah Ygolonac ee-GOE-laun-ahk Kruschtya Equation ROOSH-tih-YAH Yegg-ha yeg-HA Lilith lil-LEETH Yibb-Tstll yib-TIS-tuhl Mguleloc Mm-GUL-i-LOCH Yidhra YID-rah Madam Yi Madam Yee Yig YIG Mhithrha meeh-ITH-uh-RAH Yog-Sothoth YAHG-sau-thoth Mordiggian mor-DIJ-ih-an Yolanda Yo-land-RAH Nctosa & Nctolhu en-TOW-sah & en-CHOL-hoo Ythogtha yih-THOG-thah Nodens NOE-denz Yumengtis You-meng-TIS Nug & Yeb NOOG & YEHB Zathog ZATH-ahg Nyarlathotep NIGH-ar-LAT-hoe-tep Zhar & Lloigor ZAR & LOI-gore Nyogtha nee-OG-thah Zoth Syra & Yoth Kala ZOTH SEE-rah & YOTH-Kal-a Ossadagowah oe-sah-DAH-gwah Zoth-Ommog ZOTH-oe-mogg Pharol FAR-el Zu-che-quon ZOO-shae-kwan 253 M o n s t e r M a s t e r Powers Name s h e e t Damage Bonus Attack Description SAN Loss STR CON SIZ DEX INT POW MOV Build Skills Hit Points Powers SAN Loss Hit Points MOV Build ) ) ) ) ) Spells Attack DEX INT POW / / / / / Damage Bonus Description STR CON SIZ %( %( %( %( %( Damage Armor Magic Points Name Skill Skills Skill %( %( %( %( %( Armor Magic Points Spells copyright 2020 Chaosium Inc. Nug and Yeb are the twin offspring of a union between Yog-Sothoth and Shub-Niggurath, and they are ever-joined together within a black sun that hovers over the city of YianHo believed to exist within the center of the Earth, beyond the world of Kn-yan. Should the accounts of the wizard Sunda-lon fall into the wrong hands, one might suppose a knowledge of this Old One could inspire some to take up its worship. Tail: the tail may injure those close together (within 5 yards/ meters of one another), causing 3D6 damage. Gnophkehs, the horror of the North Sanity Loss: 1D8/1D20 Sanity points. Thus, do you want to have a chase scene with this deity? If reduced to zero hit points, the red Queen either disappears in a puff of crimson smoke or the body splits open and a monstrous form squeezes its way out before departing (usually Bloody Tongue form). Evidence suggests this Old One originated on Yuggoth (Pluto) and later traveled to Earth (some three million years ago), establishing a domain in what is today Alaska. Possible Blessings Perceive Time: awards followers with glimpses of matters past or future, with such knowledge being used for cult work and, sometimes, personal gain. Her fury is absolute, capable of lashing out at up to four opponents. ATLACH-NACHA (Great Old One) Somewhat larger than a human, a dark and hairy spider-like thing with eight legs and a toothsome mouth. Fighting 80% (40/16), damage 3D6 + risk of being paralyzed (see above) Armor 10-point extra-dimensional armor. One presumes some form of Elder confinement, but this too is unclear. Other names: the Coiled One, Kssuggtha, Leviathan of Disease, Ochre Demon. All rights reserved. Combat Attacks per round: 1 (human form) or 2 (monstrous form) Prefers to use commanded humans to act as fodder against attackers, with such folk happy to throw themselves in front of danger to protect the Lady. A truly alien being, Cthulhu radiates an otherworldliness that twists human perception and destroys minds: the smell of rotting seas and other indescribable things causes a person to vomit, sounds become distorted, colors are unfamiliar, and ones mind finds it hard to relate to a thing so large, bizarre, and otherworldly. Just before the Messenger appears, the sky darkens and appears to become leaden, while all sound in the area becomes muffled or unnaturally silent. The blood of sacrificial victims must be spread across the ice encasing the Old One. A tentacle may be severed if suffering 10+ damage. Each token is different, and their powers or influence vary greatly, but all tend to convey a small electriclike shock when first touched. Thoughts of deep and dark things lurking in the depths may plague the dreams of those somehow touched by Ghizguth. If insanity occurs, the victim should gain a suitable phobia relevant to the experience. Each round, call for a CON roll, once this has been failed, the character begins to take 2 damage per round until they depart the area; once at half hit points, the character falls unconscious due to heat exhaustion and smoke inhalation if a Hard CON roll is failed. There are some who have come to worship Sebek through their studies, and even now seek ways to commune with their god, and, should such activity bear fruit, the risk of turning Sebeks attention back to our planet is high. Being imprisoned, they argue, angers the deity, who seeks to create distractions by causing mayhem for those who wander into its prison cell of the Northern wilds. But, they were not clouds I realized as they coalesced and took form, the air seeming to harden and take awful fleshy shape. The Parchments of Pnom add in some additional detail, stating that when first arriving on Earth, Tsathoggua lurched its way into the depths of Mount Voormithadreth in Hyperborea and was at first worshipped by the voormis. Fighting Seize (mnvr) Trample 75% (37/15), damage 5D6 75% (37/15), held then drained of 3D10 STR (see above) 75% (37/15), damage 11D6 Armor None. Those encountering such creatures may become diseased within a number of hours equal to one-fifth of their CON (if failing a CON roll). The work of cults devoted to the Star-Strider are the most likely signs, bringing the horrors of this beings worship into towns and cities and festering within. The process marks the petitioner with the sign of Quachil Uttaus, where the persons spine is deformed and twisted (reduce CON by 1D10+5 points). The so-called brood of Ubbo-Sathla is said to possess little intelligence, and, acting like their sire, they are little more than primal hunters of a sort. The answer is simple, as intelligent as the Keeper. Leech Fire: all fire and other sources of heat and light are extinguished upon the arrival of the Charnel God, leaving the area deathly cold and still. Chaosium Yellow Sign copyright 1989 Chaosium Inc. All rights reserved. The text includes praises to the entity and a rite believed by most to temporarily summon Sebek, which in reverse form may act to banish. Magic Sense: Mguleloc is capable of sensing magical currents in the fabric of space-time, such as when employed to summon Mythos beings. This set ranks among the best of the best in Call Of Cthulu. Fighting Bite/Kiss Monstrous Form STR 150 85% (42/17), damage 1D6+1D6 60% (30/12), damage 1D4+1D6 or magic point drain CON 250 SIZ 360 DEX 120 Hit Points: 61 Damage Bonus (DB): +5D6 Build: 6 Move: 10 Combat Attacks per round: 4 (slash and pierce) or 1 kiss (bite) Uses four of its six limbs, each equipped with claw-like talons, to slash or pierce, or may kiss (bite) once per round.

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