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Hardware Unboxed has released two optimisation videos for improving performance. I've skipped this game until I get a better video card. This is a comparison made to show practically how Tessellation can improve scenes complexity in real-time graphics.The video presents the Unigine Heaven Benchmark maxed out (except for Ambient Occlusion and Anti-Aliasing), rendered with a Gigabyte NVIDIA GTX 770 and recorded with NVIDIA Shadowplay.Watch it at 60 fps to see the video at its original framerate!PC Specs:CPU: Intel Core i7 4770K @3500 MHzRAM: Corsair Vengeance @1600 MHz 4GB 2xGPU: Gigabyte NVIDIA GTX 770 @1293 MHz 2 GBVideo uploaded at 60 fps.https://unigine.com/products/heaven/ I ended up picking it up since I wanted something to show off my 3080s muscles. Water Physics Quality: if you are somehow well above 60 frames and are fine with your water looking a little more realistic then you can up this setting above the halfway point to simulate as much; though, that final pip to max it is where the hardest performance hit comes, with the max setting suddenly stealing a good ten or more frames to run. Graphics API: Vulkan or DirectX 12 will require a reset (and it WILL set your screen to windowless for DX12, so if you go back to Vulcan you will need to manually set it back to fullscreen). Turn that tree tessallation off, and turn your grass back up. Seems to have some marginal effect, but the overall pixelated texture remains. - This article was updated on November 8th, 2019, Attack of the Fanboy / GAME GUIDES / Red Dead Redemption 2 PC Performance Guide. In fact, one could make the argument that there is way too much, and that it has a negative effect on performance. Motion Blur: Justno. Lighting Quality: this has less impact than you think, though it varies depending on the time of day. Using the High settings offers the best image quality, but the Medium setting often looks just as good and will help you gain a 2-3% performance boost. This means the player has to combine it with TAA, which is simply too taxing on most PCs to even bother with. Set this to Medium, and only increase it if you have all the other settings you prefer configured as you prefer, and there is headroom to boot. Ive been floored by how gorgeous it is at 4K30 on my Xbox One X. Red Dead Redemption 2 uses parallax occlusion mapping to add shading and detail to what would otherwise be flat, unshaded surfaces. - Tinkering with the resolution scaling setting. The games vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience. Virtually all the AA options in the game have issues of some kind even at 4k resolution. Water Physics will drown your framerate at the highest settings. Medium offers solid visuals that are not too far off from High/Ultra, allowing you to push the grass distance beyond 75% without sacrificing too many frames or muddying the visuals of grass near you. This setting toggles the games built-in VSync solution for the elimination of screen tearing. On Ultra, the light simulation is even more accurate and the light emitted from lanterns will flicker and move like their real-life counterparts. Medium isnt half bad either, if you wanna set all volumetrics to Medium for a sizable performance bump (though you can always increase the Far Resolution after). The latest addition to graphics settings is Tree Tessellation, and while its impact in the benchmark tool is around 5%, its performance impact in game can be 20% when looking directly at trees, hence the "major" impact rating and the recommendation for it to remain off. Okay so after an update few months ago it seems best to leave TAA on default % setting in my case. tl;dr: Trees and some other textures really blurry/pixelated, nothing seems to fix it. Soft Shadows: this affects how sharp or faded shadows are as they cascade away from their object of origin. No combination of anti-aliasing settings have any influence on the issue (on other things yes, of course). The post above you actually mentioned tree tessellation, and apparently that option was ticked on for me, weirdly enough it did take a chunk of my fps, even in an early morning, where my fps is usually around 60-70, with tree tessellation it was below 50, I turned it off and it jumped up to 70. I swear every time I boot it up (which is once every month or so) there's a new annoying bug or graphical issue that pops, it's ridiculous. Ive set mine to High to free-up a couple frames, but it wont crush your GPU at Ultra. With my configuration, I personally keep them at Medium, allowing me more room to push other settings in the game to Ultra. - Tinkering with the resolution scaling setting. We recommend sticking with Ultra as there is no performance to be gained from going lower. Like Volumetrics, Far Shadows, and Lighting Quality, the Water Physics Quality slider represents one of the biggest upgrades over the console version of the game. This setting controls the accuracy of water refraction, reflection, and physics quality. It is impossible to definitively test all scenarios, so the performance and settings recommendations contained within this guide are based on our own findings. When is the Attack on Titan Season 4 Part 3 English Dub Release Date? If you're in search of the best-looking graphics with minimal FPS loss, this might help. We recommend using Medium for the best compromise of speed and image quality. I thought this thread was going to be about a mod that fixed the movement, lol. If you're using a beefier graphics card and want to push it a little further, try these in this order: The main settings that impact performance (for the benchmark) are Reflection Quality, Volumetrics quality, Water Quality, Shadow Quality, & Texture Quality. This feature was added to the game on July 13, 2021. The Xbox One X seems to use the Medium setting and we also recommend that players opt for it as well. Definitely a looker. Medium is a match for what you get on Xbox One X. RDR2 - DLSS vs TAA vs MSAA | Perfomance And Graphics Comparison Benchmark Lab 19.7K subscribers Join Subscribe 712 Share Save 54K views 1 year ago Red Dead Online Blood Money Update - DLSS. Yes, I also got the 3080 and can now crank up the settings at 4K, it is definitely stunning. With Vulkan, on the benchmark scene in the small town at night, I drop to ~30-40fps, with. Lowering the water reflection and refraction quality may also save a little on performance; however, this isn't as much of a priority, especially on more powerful gaming rigs. Their recommended settings are very similar to what I've recommended, but a little easier on the GPU. I never drop . While the player doesn't always spend their time near water, there are plenty of times when they will encounter it while exploring, as part of a mission or during the main story. This can be set safely to High for the best visual-performance boost, though Medium is not too visibly different. This guide should give you a good idea as to what will make your PC buck like a wild bronco, and what can be safely turned down without sacrificing the pretty. Far Shadow Quality: this works slightly in tandem with the above setting, but even at Ultra itll only eat a handful of frames as compared to low. It was common knowledge that the PC version had dramatic improvements even compared to the 1X. Btw these adjustments does not downgrade visuals. Tessellation Quality: this had a moderate impact to frames between Low and Ultra, though High is a fine middle ground only costing a few frames. Turn this setting down to high or medium to see improved performance without affecting how the game looks too dramatically. To start off, I'm well aware that RDR2 is one of (if not, the) most graphically intensive games to date. We recommend using Medium or Low here as both options display the shadows and it helps image quality without the performance hit you get from High, which appears to only offer a placebo increase in image quality. It will be greyed out if only one display is connected. All systems vary and the game may perform better or worse depending on your exact hardware configuration. Update. Damn nice. Also take fur quality medium. Targeting 60 FPS @ 1920x1080. I'm extremely excited to replay in first person only after getting a new CPU (probably 5800x) and a 3080. Before diving headfirst into the ocean of graphics settings, check the official system requirements for the game to see how your PC stacks up. The player would only really notice the difference tessellation provides if they stood. Kept getting crashes using Vulkan, switched to DX12 and been wondering if that may be the culprit. champagne poached oysters las vegas . This option is used in the console versions of the game. As a story focused gamer I absolutely loved the first game and loved the second game even more. Reflection quality High and Mirror quality low. Putting the rowdier settings like Reflections to Medium in combination with everything else should get you above 60 frames in the majority of the game. Setting the option to 1.5 would result in the game being rendered at 2560x1440p and downscaled to 1080p. Also, remember DX12 does not officially support fullscreen, so while you can set it to such, expect crashes. My dyslexic ass set it to High and Far to Medium. At 1440p, we're talking about 2133 x 1200. We recommend keeping this setting on Ultra since lowering it offers no measurable boost in performance. I want to play it again on a 3080 FE 3900x setup, but I have a stupid data cap. How Many Episodes in Attack on Titan Season 4 Part 3 Are There? We recommend 16X for high-end PCs and either 8X or 4X if you need just a little bit more performance (1 to 2%). hopefully OP doesnt mind, or maybe could even update his post with this. However, as a test, I underclocked all cores to 3GHz, and reduced the number of cores down to 4, and the game was running exactly the same with no reduced FPS performance. Thank you for sharing! For those monsters that use this, it has no visible affect on performance. TAA has a larger impact that FXAA (it will eat five to six frames on average at High), but it does have a sharpness slider in Advanced settings to better mitigate its effect. wanted to make this as a guide but I've no idea how to put an image for a guide so I'll just put it here as a post that will collect dust in depths of forum. If youd rather strong-arm it, set this to Medium to get Water Physics under control. Keep this at High. 4445 n 36th st, phoenix, az 85018. ct classic plates benefits; The Schofield is the most well-balanced sidearm and the best revolver in RDR2. June 30, 2022 . Definitely makes the game look awesome on higher settings, but doesn't affect the pixelated textures. Full Resolution Screen Space Ambient Occlusion: like the cloud setting above, this will depend on your resolution. By default, the SSAO is rendered at a fraction of the native resolution to help with performance. 11 junio, 2020. Go to advanced 3D settings and look for the DSR setting and set it to the desired multiplier (4k on a 1440p monitor should be 2.25x, for example). This setting determines how accurate the reflections found in glass and puddles are rendered. For example, the lamps in the mayor's manor have a horrible strobing flicker effect that I could only fix by turning lighting down to medium. The following settings might have a heavy impact on performance and were tested at lowest vs highest, with the performance impact noted: Texture Quality - Impact: Minor (Recommended: Ultra) [Requires restart], Shadow Quality - Impact: Moderate (Recommended: High), Reflection Quality - Impact: Major (Recommended: Medium), Water Quality - Impact: Moderate/Major (Recommended: Medium/High/Custom), Volumetrics quality - Impact: Major (Recommended: Medium/High/Custom), TAA - Impact: Minor/Moderate (Recommended: Off/Medium), FXAA - Impact: Minor/Moderate (Recommended: Personal preference), Near Volumetric Resolution - Impact: Moderate (Recommended: Medium/High), Far Volumetric Resolution - Impact: Minor (Recommended: Medium/High), Volumetric Lighting Quality - Impact: Minor (Recommended: High), Soft Shadows - Impact: Minor (Recommended: High), Grass Shadows - Impact: Minor (Recommended: Medium/High), Full Resolution Screen Space Ambient Occlusion - Impact: Minor (Recommended: On), Reflection MSAA - Impact: Minor (Recommended: Off/2X), Resolution Scale - Impact: Minor - Major (Recommended: Off), Geometry Level of Detail - Moderate/Major (Recommended: 4/5), Grass Level of Detail - Impact: Major (Recommended: 3/10), Tree Tessellation - Impact: Major (Recommended: Off).

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