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The extra damage protection you get is a better pro than the farther roll. enemies) bombard you when you start your first playthrough. Other numbers like 1.3 are affected in the opposite direction, becoming 1.2999999523162841796875. Thank you Dextralife. MotF is Mask of the Father, RoFaP is Ring of Favor and Protection, and H'sR is Havel's Ring. Jun 6, 2018 @ 3:43am Is there an endurance calculator? I had heard that the only other advantage you got at 29.9<0 was when you use flynn's ring, but after taking it on an off and studying the stats, there is no attack bonus. Over 70%, it takes around 3.5 seconds, over 100%, 4 seconds, and over 120%, 5 seconds. Don't forget about about the other boss soul ring, can't remember what its called but it ups vig, vit and end by 5. The SL 120 pure strength build + pyro Black Flame, able to achieve fast roll and decent poise with some of the heaviest strength weapons.My Social Media: Pa. please fix. Also, to counter the most obvious cheese, Quickstep at >70% weight would cost 5x FP. Watch out for mimics and get Havel's armor set.Step 5: Equip Havel's chest plate. so i have 30 points into vitality and my weight ratio is 64 / 70. so how many points more do i need to invest to vitality for normal rolling? Regular roll includes 70% equip load. If no figures can be gathered I think a basic description of how this mechanic works should be added. are these relevant to this?? Why does this build have such low Dex? A whole page, and not a single mention about WHICH STAT AFFECT THE EQUIP LOAD??? Run faster with less weight. This is wrong as hell. Should be added that occasionally you can fast roll at 30.0% and 70.0% flat if the float values are being nice to you. only one iframe of difference? It seems I can't add it to my comment though, so y'all just going to have to wait forever for a chance to use it. This is what was messing up the values and constantly giving me equipment above the 69.9% weight ratio. What about between 30 and 70 if I'm at around 64? Dark Souls: Armor combos optimizer v2 Source data can be found here: darksouls-armor-stats-.csv, darksouls-armor-stats-10.csv. Equip weight limit gained per Endurance stat: 1 -> 0. Luckily, Dark Souls (and most games) perform their calculations with floating point numbers. So, I'm doing an 8.3% equip load barbarian build with a Great Club, Hollow Soldier Waistcloth, Ring of Favor and Protection, and Havel's Ring. Didn't even use any shield a single time. You get the improved roll at %25 equip load or less, not %30. Dark Souls Wiki is a FANDOM Games Community. refresh. So what if the equip load is 69.8%? Quest-ce que *****?? I spent way to long trying to keep my equip load under 30% thinking there was a major difference when I was new, Quick tip for noobs: NEVER have your equipment load higher then 70% unless you have a big ass shield and huge stamina pool. Use a forum name or something along those lines He's slow.You now have a high equip load, but you don't look hilarious enough yet and your defense/poise can go higher.Step 4: Continue through the game until you get to Anor Londo. I spend almost the entire game with far less powerful gear than I could carry! Meme Rolls, also known as Air Rolls or Chain Rolls, are yet another way to avoid fall damage in Dark Souls and Dark Souls Remastered. The table above says <30% says fast rolls that reach far, <70% gives mediums rolls with good distance, etc but then one of the notes say equipment load doesn't affect roll distance. More importantly, I had a question about equipment load in Dark Souls 1 / Dark Souls Remastered. Append content without editing the whole page source. DO NOT. That is all.The I frames are the same with both and the bloodring adds the same amount of I frames to both. I try fast rolls strat. If you are a middle-aged man looking to have a good time dating man half your age, this advertisement is for you. At 36.5, I roll very slowly. You can roll with full havel set weapon and shield even a Talisman with FaP ring +3 and havel ring +3 with 85 vigor, a perfect 69% equip load for me, now i know why i roll so slow. Dark souls remastered matchmaking rules - Join the leader in rapport services and find a date today. Somewhere I found it's 30, is that correct? Movement slows as the Equip Load percentage rises. Long may the sun shine! Not Working, Please Help. Click here to edit contents of this page. Rest of the story is short - During the following DS3 playthroughs, I felt like freakin Rock Lee fighting Gaara without his training weights. Sir Render -I just figured out that Fall damage Is higher if you weigh morethough this seems to be reduced by Vitality or defense itself 27Vigour 7Vitality dies at the fall with Eygon when Burdened with neerly 70% weight27Vigour 50Vitality doesn't die at 70% from Eygon's fallBoth were tested unembered27Vigour 7Vitality Survives the fall when nakedJust thought i'd add that here and hope a mod sees this and adds it to the Information, like I was testing: exactly 30 and <30 seems the same, I didn't see the difference between 30 and under 30//, Can someone with a brain explain the thing about rof and havel's stacking? Tooltips show more accurate values of absorption and resistance. Has this happened to anyone before where you have some equipment load even if you have absolutely nothing equipped? Find out what you can do. Yes, leveling up Endurance and wearing both Havel's Ring and the Ring of Favor and Protection would do it, but I just put your equip load through a calculator and found that you would need a staggering 99 Endurance to "fast-roll," even with both rings. They don't carry your ass. This is when diminishing return kicks in and you start gaining less and less with every stat point invested. tried dropping stuff, didn't change anything. Espaol - Latinoamrica (Spanish - Latin America). Collated from various sources on the net, most of it compared and corrected against my own game (North America version.) When possible, plunging with an invalid weapon will greatly improve the efficiency of your meme roll due to it consuming zero stamina. I'm nearing the game's ending now, and only now I realize the weight ratios are different than DS1 (70 instead of 50 for regular roll). I don't seem to be getting fast rolls at exactly 30.0%, but I do at anything less. i dont think the havel rings gives 50 percent more equip load. that's wrong, i just tested ; 30.0% or less is the FASTEST roll state than is correct. In this video, we'll show you where all the items are in th. Unless otherwise stated, the content of this page is licensed under. English; dark souls 2 soul level based on the online who share report him for a well crafted souls-like with. I was wondering if any of you tested if attack/swing speed is different at lower percentages or not. And even then it is better to have normal rolls. Is it Cuz the Chrome or the site not even loading when I click [Get Build Url] button ? Stronger enemies like the evangelists and black knights or the red eye knight at High Wall seem to notice you and will turn around if you walk up from behind with a WR around 60% and up. Setting up your equipment in the Remastered version is very straightforward: you must be midrolling, which requires greater than but not equal to 25% equip load, and you must stay below or equal to 29.1%. Is a little underwhelming having to spend points in a garbage stat just to have more equip load. Why dont i just fcking turn off damage all together if im just gonna have 100 frames of invincibility on every roll -dunkey. Tinder is very. THANKS!. Help please. Yes No ~ Soul Level Hollowing - + Vigor - + Attunement - + Endurance - + Vitality - + Strength - + Dexterity - + Intelligence - + Faith - + Luck - + Souls to next Level Total Soul Cost Head Chest Hands Legs Left Hand 1 ( details) Help ? At 36.3, it's much faster.-terribleperson, /u/terriblestperson, Contributions to Fextralife Wikis are licensed under a, 25%/50%/100% then you would hit the next burden level, now it is equip we. I think the stats are off for the Sunlight Straight Sword; Divine Darksword does more damage than Divine SSS even though the pages of each says they should be identical. All rights reserved. This page was last edited on 8 February 2021, at 00:22. Would anyone mind testing for max values? A complete discussion of the limitations of floating point math is beyond the scope of this article, but one critical fact is that some seemingly common numbers are impossible for the game to store exactly. It is a measure of the player's mobility with a given set of equipped weapons and armor. Click here to toggle editing of individual sections of the page (if possible). Note: Use this to save your build privately or make it public for others to see and use. It doesn't seem to be as discreet as the table says. Thanks! However . - chaos weapons do not scale with humanity - additional humanity is counted as a soul level up, skewing both souls for next level up and total soul cost - pyromancies not available in spell selection - ascended pyromancy flame not listed as a seperate weapon or an upgrade - catalysts do not show base magic adjust - havel's ring, ring of favour and protection, and mask of the father do not affect max equip load - tiny being's ring, ring of favour and protection, and mask of the mother do not affect max hp - ring of favour and protection is listed twice, once with normal effects and once with the effects of calamity ring - calamity ring is listed as having the effect of a tiny being's ring, and also doesn't alter max hp - bite rings do not affect their respective stats - left hand weapon damage is not displayed under stats - some weapons are missing from weapon list just thought i'd compile a few of the more major things people have seen in 1 comment, Why is there 30 in faith intelligence builds don't use faith. Join and search! If you are the master administrator for this site, please renew your subscription or delete your outstanding sites or stored files, so that your account fits in the free plan. Wikidot.com Terms of Service - what you can, what you should not etc. When 70% is reached, the player's roll will become shorter, slower, and with higher ending lag. I see that your still working on the thing, and well done so far. Nearest tenth? Okay ,I might be stupid but my equip load percentage is literally 26% and im fatrolling.When its below 25% thats what i consider medium roll,Or is that different from DS3 ? Maximum Equip Load is determined by the Vitality stat and determines how greatly the weight of the currently equipped weapon and armor affect movement and roll speed. All of a sudden, in the middle of a fight, I start midrolling instead of fast rolling, and I haven't been able to use the same setup with fast roll even after leveling endurance once. It says that the FaP ring makes you take double damage and doesn't take into account Havel's or Fap ring when it comes to equip load. The bonuses of the rings stack. Keep in mind, you should still level vitality almost as much as you would for a build using ~69% EL. So i understand that this is for a burden max of 80. currently im at 110 or so with havels ring and ring of favor and protection. Discovered by: Mart18201 Prepare to Die Edition Equip Load I want to get off using Havels and FAP ring asap. To use self and weapon buffs, you must select spell tool. Then you had ninja flip. There are four rolling and walking speeds, depending on the character's weight class. Any reason that would benefit the player being this light, other than extra mobility? Equipping Havel's Ring increases Equip Load by 50% Equipping the Ring of Favor and Protection increases Equip Load by 20%. Equip load effects roll speed (above or below 70% for fast/fat rolling), roll distance, stamina recove. is there something on your stats that tells you? Movement slows as the Equip Load percentage rises. In the attribute input field press up or down keys on keyboard to increase or decrease the attribute value. Max equip load starts at 50 with 10 points in endurance and goes up by each point put in, so 1 end = 1 max equip load. Items that count against Equip Load include all armor parts (head, gloves, torso, and legs) and all equipment in the four hand slots (weapons, shields, and spell tools). This value is obtained by dividing your current Equipment Load (the total weight of your equipped armor, weapons, shields and rings) with your maximal Equipment Load (determined by your Vitality). Weapons with a higher weight value tend to have more base damage, and heavier armor pieces tend to have more defense and Poise. Ammunition, consumable items and rings do not count against Equip Load. That's below 25% equip load. This page says that you fat roll at 70% an above and med roll at 69.9% and below (duh) BUT sometimes i manage to med roll even with exactly 70%. Equip Load can also be increased by utilizing some items: The items stack multiplicative, for a total of 89% increase to Equip Load when all three are worn (150% * 120% * 105% = 189%). Before when your equip weight. So I suppose it's the Total Frames that determines the "speed" of a roll. Anyone know if any other stat governs equip load? And finally died my Lightning soul mass. Patch 1.06 decreased the percentage of Mask of the Father from 15 to 5%. more complex than BB haha, Quick tip: unless it's the first game, medium rolling and fast rolling are almost the exact same thing, slight differences but nothing game changing. 13i frames for both 30% and above30% As well? A tough decision to make, particularly for newer players, is when to level up vitality over vigor. I have noticed that below 30% load my rolls are pretty much quicker and farther away than above 30% load (no rings or roll-mechanic changing items were used in my testing). At the beginning, its difficult to get used, to the lack of poise and lower defense absorption. Watch headings for an "edit" link when available. These changes occur when the player's total Equip Load reaches 70% and 120% of the Maximum Equip Load. I haven't done the math (yet), but that list is definitely not complete. But it was hilarious on my side, to see them trying to catch me ^^ The host even gave up his armor to match my speed, LOL. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. you can have both regular roll or fat roll at 70.0% depending on the exact gear, likely due to rounding on the displayed number, maximum equip load is 175.5 as state of patch 1.0499vita + havel's ring+2 + ring of favor+2 gives you exacly amount. General Wikidot.com documentation and help section. What a*****. How to look hilarious and have good defense/poise with fast-roll:Prep Step: Make sure you at least get to Endurance Level 20+ (more if your weapons are heavy)Step 1: Get the ring of Favor and Protection by killing that guy in the cage in the belltower (Lautrec) Tip: When he rolls toward you, parry when he starts to stand up. The description for the calamity ring here is the same as tiny being's ring. "You got 100% equip load and you may use that" - Seemed so natural to me.I didn't even REMOTELY QUESTIONED why my controller was shaking every time I rolled. Base equip weight limit: 40 -> 30. Tools & Calculators Build Calculator | Dark Souls Wiki 69 6 Updated: 18 May 2018 13:59 Beta version Covenant Starting Class Soul Level ~ Vitality - + Attunement - + Endurance - + Strength - + Dexterity - + Resistance - + Intelligence - + Faith - + Humanity - + Souls to next Level Total Soul Cost Armor Head Chest Hands Feet Naked Naked Naked Naked Equipment Burden is a gameplay mechanic in Demon's Souls. It is not easy for women to find a good man, and to be honest it is not easy for a man to find a good woman. Go down carefully and run over to the tower. You will not lose as much defense as you would think at below 30% EL. You can comment on this tool at reddit Finally, timing can be disregarded completely if Fall Control is used; being in any phase of the roll animation will prevent FC being bypassed by lethal damage. My equip load changed in a way that makes no sense. I sure wish you could save your character to a file. (Patch 1.06 / Havels Ring + Ring of Favor + Mask of Father = 262,71). As in Remastered, the minimum valid value for PTDE is greater than but not equal to 25%; however, the maximum value is considerably smaller: 25.000088% (roughly). By setting up your equipped items in order to fall within a certain percentage range of your maximum equip load, one can simply roll off of an edge and continue rolling in midair until you reach the ground. I would like to help people out on boss fights. And some items like Havels ring, mask of the father, dark wood grain ring. Equip Load applies to all types of worn items, such as weapons, armor and shields. Weapon matchmaking - find. So.. what's the framerate of Dark Souls? Also, don't take the Ring of Favor and Protection off: it breaks.Step 2: Go down straight down the path past the Titanite Demon by Andre and defeat the Moonlight Butterfly. Lucatiel's Mask, Alva Armor, Pontiff Knight gauntlets, and the black leggings (of course). Spell tool must be selected in left (for magic weapon) or right (for magic shield) hand. Equip weight equal to or less than 50% and above 25% of Equip Burden gives medium movement. Needs fix. It has to meet some requirements, but those are not really important rn. or will I need to do the basic simple math myself? Alright so I'm pretty new to this subreddit and everywhere I look it says: Equip weight equal to or less than 100% and above 50% of Equip Burden gives slow movement, and causes the player to 'fat roll'. Yello, I'm just poppin' back in for a quick question: For school, I need to make an Excel assignment, which I can interpret freely. %/50%/100% that you hit the next bracket. Similar to the everyday decimal numbering system which cannot express the value of 1/3 finitely, certain numbers like, for example, 1.2 can only be approximated by the game as 1.2000000476837158203125. Jetblackmoon (Moderator) 8 years ago #3. At 87 vitality. Even when running towards an enemy from behind, the lower your WR is the closer you can get before being noticed. i'm not so sure about the limit for fast rolls being explicitly 29.9% or less. Equip Load is a gameplay mechanic in Dark Souls II. Neither didn't I notice it wasn't doing that right after the character creation and before I had found my first LK armor. Weight class value (Equipped Weight/Equip Load) can be taken as a percentage. Fat roll starts at 70.1%, Oh heck. Also equip load is determined by vitality not to endurance. For the record "Fat Rolling" is over 70.0 "Fast Rolling" is under 30.0 the normal is just "Rolling", the over 100.0 "rolling" is "Overburdened" and is to be avoided at all costs this has been the general consisus throughout as DS games. How exactly do I know how much of it I am using? However, when I look at the exact calculation it comes out to 8.33333333%. Your character's current and maximum Equipment Load is shown as a fraction on many screens. You can test it for yourself, the difference is very evident :D. you roll the same distance from 0% to 70% the difference is the speed as which you roll. Equip Load is compared against the total weight of your currently equipped items to dictate whether you are one of four states: Lightly-equipped or "fast-rolling" - if your equipment weighs less than 30% of your total Equip Load, you will be in this state. So that I can check how much I need for item combos w/o fat rolling? The SCT must suck, no wonder you tell people to get the heater shield. Here's a story of a bloody DS3 virgin:On my first DS3 playthrough (which was also my very first souls game), I played with fat roll up until nameless king. Click on the weapon parameters to view attack power, magic adjustment, defence, resistance and requirements. Personally, I find the regular roll to be vastly superior, the fast roll will often roll you too far and you don't get the chance to counter them before they move again. Unlike Item Burden, there is no upper limit besides those imposed by level caps for wearing heavy equipment. Manage all your favorite fandoms in one place! I haven't played anything more rewarding in my entire life. Buffed weapon must be selected in active slot. I noticed because I suddenly start fat rolling without changing anything. More realistic. Hey just here to quickly say that I finished it, it works great (although it's rather messy, but oh well). Your equipment load needs to be 25% or less of your maximum to get the fastest rolling speed. Equip Load is primarily governed by Endurance,increasing linearly up to 139 at 99 Endurance (no soft cap; see table below). Your #1 source of fan provided tips, strategies, FAQs, and informaton about Dark Souls, Creative Commons Attribution-ShareAlike 3.0 License. Weapon active slots: lh-1 and rh-1. If you're not confident enough to parry, roll to the side and backstab him. Ah, remember when there was a real difference between Light Rolls and Mid Rolls? I heard i need to lay my sign down??? Equip Load in Dark Souls, also known as Equip Burden, is a game mechanic that controls the impact of the total weight carried onmovement speed, rolling and Staminaregeneration. Equip load definitely does affect Sprint speed. What about 70% exact? Check out how this page has evolved in the past. You can fast roll at up to 25% load Medium roll up to 50% Fat roll is closer to 100 Anything above 100 you can't roll at all, and can only walk not even slowly jog Endurance is what increases your load carrying capacity. Something does not work as expected? Should I keep equipment load under 70% to avoid the 20% stamina regeneration malus if I'm not rolling? basic info, can't find anywhere, just like everything else in this game i have to figure It out by myself..cool. These terms describes the actual velocity of the player character, and not the duration of the roll itself. Known issues as of May 23rd 2018: Some weapons (like Claymore) are not scaling correctly. "There seems to be some confusion in the community regarding the terms fast and quick. What happened? Tip: No shame in cheesing him. Select spell tool to use self buff, weapon buff and view spell attack. Contrary to what many DS3 players believe, poise is very important in PVP when using most weapons. It only increases the distance of your roll. and our Because invincibility frames are only active near the beginning of a roll, care must be taken to align your roll timing properly to avoid hitting the ground during a vulnerable period. Equip Load Equip Load in Dark Souls , also known as Equip Burden, is a game mechanic that controls the impact of the total weight carried on movement speed, rolling and Stamina regeneration. If you have a 31.3 equip load, your max equip burden amount to do a "medium regular roll" would need to be at the least 62.6. Always thought that was kinda lame. Without DSFix: Download "No DSFix" version of the mod. Maybe you could add the total equip burden to the calculation above? I got the life ring +2, SPR, ROF+3, Chor Ring +3. Lol am I trippin here?? Anyway, Thanks for the amazing site. I feel the fast roll moved to 40% after the last patch instead of 30. Equipment Load is the stat handling how one performs under different amounts of equipped weight. Any one know if the ring works at all? Is this right? Yes, the -4% absorption penalty you receive from the Prisoner's Chain is worth it always. Reddit and its partners use cookies and similar technologies to provide you with a better experience. If you want to wear medium armor and do fast rolls you will have to wear havels ring and have like 40 pts in endurance. The only exceptions to this are if you need the ring slots for your build (something like a low level caster) or if you are using a glass canon build (which are mostly used for fun over function). The stupid game keeps rounding up the number giving you a false 70% I had to make a formula in a calculator to get the exact percentage in equip load. Such a time saving tool, considering if they are accurate. Each weapon, armor, and ring you have equipped, even if it is not currently held in your hands, contributes to your current Equipment Load. Delaying the plunge as much as possible will both allow you a small amount of stamina regeneration, and reduce the number of meme rolls required. You'll definitely notice a difference, but because of how absorption is calculated, because you'll still have your base absorption, and because non-physical damage is basically the same between light and heavy armor, the damage you take isn't significantly more than at ~69% EL. So i have 70.2/230.4 equip load right now, and i have a mid roll, is it possible to fast roll with 70 equip load? Didnt see anyone else with that info so now its out there. We can all agree that it's stupid how you can wear 1 ton worth of armor and weapons, and still mid roll, then you slide ONE ring on your finger and suddenly your hit with type 2 diabetes. The weights are simply added together. Think that should be added somewhere, since it is technically the limit 1 idea i like about ds1. like ds3, bloodborne, or elden ring, i recommend that you try to stay on light equip load at all times. If you want to discuss contents of this page - this is the easiest way to do it. For more information, please see our ILL tell u, SL355 99 vit83 endstr 53dex 30attune 50resist 81int 19faith 25humanity anyA LEGIT POWERFUL STRONG BUILD, uhm calamity ring and ring of favor and protection are messed up, I can help all ng+ just call me on the game friday till sunday vs ornstein and smough id player Destructeagle and xbox one id DestructEagle. Only equiped items effect movement. One instance where a lower actual value is useful is the Mask of the Father, which should multiply your maximum load by 1.05, but actually multiplies it by 1.0499999523162841796875, thus bringing the 25% mark slightly lower than it should be, and allowing you to hit the target weight by aiming for where 25% would have been without the error. View wiki source for this page without editing. 30 poise is your goal. I didn't really test anything, but I removed my armor so I could be at around 34 using Onikiri/Ubadachi and even tho it seems like it's small, but I think I attack a bit faster at 34 than at 60+. ), you get an obviously faster roll.I wouldn't be surprised if there is a "medium" speed roll between 40%-70%(making up numbers) either. Equipping the Mask of the Father increases Equip Load by 5% Equipping the Dark Wood Grain Ring alters the quick roll animation (0% to 25% Equip Burden) to a cartwheel. There is. Crazy, I could easily make a gap with the gank, i was at the other side of the map by Rolling, and them just at the middle! 35 endurance and fast roll, best way to flee ^^ And the distance weapon of your choice. Either way with havel's set and no weapons/etc. "That's because you DaSIII babies mixed up already existing terminology. Could anyone please retest this to make sure it didn't change during a patch? I upgraded my max load to 60 and and went from a 5.0 weight sword to a 8.0 weight sword and my equip load went up to 33.9. Honestly - this story is one of the reasons why I have an eternal crush on the souls games. To help people with bosses, you must use the White Sign Soapstone. Whats the difference in movement speed between light load and medium load? Infusion Data Change the name (also URL address, possibly the category) of the page. A light arbalest did the job for me. How do you calculate the amount of endurance needed for a full black knights armor and sword, Okay so what does fat rolling actually mean? Do not choose the boulder pyromancy over havels ring. https://wiki.speedsouls.com/index.php?title=darksouls:Meme_Roll&oldid=14305. I played SOLEY with dodging and proper spacing, using an UGS (mostly with the guts sword cuz it was badass). It can really throw off your opponent. hiiiiiii anybody to play dark souls 1 on ps3 with me?Olaaaa alguem para jogar dark souls 1 no ps3 comigo? I didn't even know there was such thing as a medium or light roll or a decreased stamina reg. By carefully planning your equipment to nudge your actual equip load up using items with weights like 1.2, while avoiding bringing it back down with weights like 1.3, you can achieve an equip load that may be displayed in-game as 25%, but is in reality ever so slightly higher due to the aforementioned precision errors. Contributions to Fextralife Wikis are licensed under a. https://darksouls.wiki.fextralife.com/Equip+Load. Can someone explain why my equipment weight doubled when equipped ex. it will feel the most natural, What is this baby oclock? Once started there is no window to delay the next roll, so your timing can only be influenced by starting your initial roll further away or closer to the edge in order to play out more of the first animation before you actually start falling. And i see a bunch of small white circles around everywhere. At 0%, it takes around 2.5 seconds to regenerate 120 Stamina, while under 70%, it takes around 3 seconds. Equipment Load/Armor 101 - If you are a new player, the best tidbit of advice I can give you is to just keep your equipment load as close to without going over 69.9% at all times while using all four equipment slots (helm, chest, gauntlets, leggings).

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